Milo and John

Not actually that funny...
February 7th, 2008, 11:00 pm

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JiminycricketX
Posted by JiminycricketX
February 7th, 2008, 7:02 pm
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Yay! 27! I loves me my 27!

Still working on FFXII. I'm pretty sure I'm at practically the end of it, I just haven't gotten much time with my PS2 lately. FFXII is, so far, the single best japanese RPG I've ever played. Not even kidding. Of course, it has reminded me of exactly what I hate about RPGs. Namely that they take freaking FOREVER to beat. I used to love 40-50 hour games, but more recently I've gotten a soft spot for games that let you have a life on the side. To me, 20 hours is usually a perfect length for a game. You can't beat it in a single sitting, but it isn't going to have you spending 5 hours a day for 4 weeks just trying to figure out why exactly the effeminant evil villain character wants to kill off the entire human species. That is something interesting about FFXII. Rather than going the way of doomsday seeking villains, convoluted dialogue, and absurdely convenient (or inconvenient) prophecies, FFXII instead goes for an intruiging politically minded plot. Also, the game is translated so well that the only ting that even clues you into fact that the dialogue was initially foreign is the fact that no attempt was made by the localization team to lip-synch. This is forgivable, since everything else about the presentation has so much polish. My only hope for the plot is that they wrap up the ending well. There is a lot of conflict going on at the point I'm at, and I hope they don't cop-out with the conclusion. Very few RPGs involving war (war that is between two human armies, not good humans against bad monsters or something like that) have very believale ways of wrapping up the war. It always just has you destroying some evil artifact, or killing the main villain, or something contrived like that. The best ending to a war-heavy RPG I've ever seen is that of Radiata Stories. Depending on which side you chose in the war, the war would either continue beyond the end of the story, or you'd wipe out the entire enemy race, which leaves you feeling guilty as hell for the last 2 hours of the game. It sucks, but at least it isn't derivative. When I've beaten FFXII, I'll let you know if the ending was a dissapointment or not.

Anyway, this is Milo Neuman,
Currently looking for Nethicite,
Signing Out!


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tRickityHouses
Posted by tRickityHouses
February 8th, 2008, 12:29 am
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ahh plotty stuff.

Havent played ffxii but a good war game was defiantly suikoden 2. by far my favorite rpg ever made, hands down. better then ff3/6 if you could believe that.



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